CppCon 2014: Mike Acton "Data-Oriented Design and C++"
CppCon在 YouTube 播放 ↗
档案导读
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
档案英文原文 · 来自 HackerTube 开放档案,暂未收录字幕分析。