Walls, Floors, & Ceilings
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档案导读
Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.
档案英文原文 · 来自 HackerTube 开放档案,暂未收录字幕分析。